Popular Middle School Units |
Product Number: KI03792(A)
This unit reviews the key components of the manufacturing process: safety, design, purchasing, processing, production, packaging, and distribution. Students learn about the three types of manufacturing; custom, job lot, and mass production, and experience the process by designing and manufacturing their own refrigerator magnet.
Time: 1-2 HoursProduct Number: KI03792(B)
In this unit, students learn about density, buoyancy, and a brief history of aerostats. Students work in pairs to design and construct a four-foot balloon that can hold as much payload as possible while still maintaining the capability to fly.
Time: 1-2 HoursProduct Number: KI03792(E)
Thanks to its simple and accessible user experience, Arduino has been used in thousands of different projects and applications. Teachers and students use it to build low cost scientific instruments, to prove chemistry and physics principles, and to get started with programming and robotics. In this unit, students build and test nine different experiments.
Time: 2-3 HoursProduct Number: KI03804(A)
This unit shows students how to define a problem, variables, and proper experimentation. These exciting rocket-based activities introduce students to the design of controlled experiments including the isolation of variables, methodical approaches to problem solving, and the engineering design process. Students get hands-on experience while constructing three types of rockets.
Time: 8-12 HoursProduct Number: KI03788(C)
Teamwork is important in the classroom and the engineering field. Students read about why teamwork is so important in this field and how engineers work together on projects. Students complete activities that focus on working with and communicating with team members.
Time: 1-2 HoursProduct Number: KI03804(H)
This unit introduces students to problem solving techniques and methods. Students explore magnetism and how running an electric current through a wire coil can create an electric field. Students experiment with materials to build a working speaker where sound is produced by using an electromagnet and a permanent magnet. Students learn about different STEM careers through research and creating a career brochure.
Time: 5-6 HoursProduct Number: KI03804(E)
Students’ creativity and their ability to execute a plan is put to the test in this unit. Students are presented with three open-ended problems, and they must design, construct, and test their solutions while keeping in mind Newton’s three laws. The problems include creating a speedboat to propel across water, a Newton scooter to move across land, and a tower composed of straws and paperclips that will hold weight while withstanding earthquakes.
Time: 4-8 HoursProduct Number: KI03807(E)
This unit introduces students to the history of engineering by highlighting major discoveries and famous engineers and inventors. Students reflect on these groundbreakers and write a report on the greatest engineer. They get a chance to model a historical weapon by designing and creating their own catapults.
Time: 10-14 HoursProduct Number: KI03807(D)
This unit introduces what engineers do and different types of engineering fields. Students collect data and reflect on their processes as they investigate water usage, experiment with efficiently filling molds, and explore wind as an energy source.
Time: 7-11 HoursProduct Number: KI03807(G)
This unit investigates how engineering is used within the medical field. Students investigate advancements in medical technologies, sanitation, and genetic engineering. Students get to design and construct their own medical instruments, track a virus being spread in the classroom, and grow bacteria in petri dishes.
Time: 4 Hours Popular High School Units |
Product Number: KI03792(A)
This highly popular unit includes all the tools and lessons needed for students to measure and demonstrate the correct use of rulers, protractors, micrometers, dial, and digital calipers.
Time: 8 HoursProduct Number: KI03792(D) & (E)
Electricity can be a mystery to students. They hear it is dangerous, they know that they can flip on a switch to get it, but very few know what happens once that switch or circuit is open. What is Ohm's law? How does a switch work? Why not create a game that allows you to see firsthand how electricity works? In this unit, the equations of Ohm's law are introduced and students use them to understand what is happening in the circuit.
Time: 3-6 HoursProduct Number: KI03788(G)
Nothing is more exciting than watching Electromagnetism at work. Taking something invisible and exploring it to the point of mastery is a worthy experience for any student. Being able to make a speaker is just icing on the cake. With such experience, consider the possibilities!
Time: 7-8 HoursProduct Number: KI03788(I)
This unit shows students how to define a problem, variables, and proper experimentation. These exciting rocket-based activities introduce students to the design of controlled experiments including the isolation of variables, methodical approaches to problem solving, and the engineering design process. Students get hands-on experience while constructing three types of rockets.
Time: 8-12 HoursProduct Number: KI03788(C)
Teamwork is important in the classroom and the engineering field. Students read about why teamwork is so important in this field and how engineers work together on projects. Students complete activities that focus on working with and communicating with team members.
Time: 4-6 HoursProduct Number: KI04020
In this awesome hands-on unit, students investigate and apply Pascal’s Law and Boyles Law, and they determine ratios between similar and dissimilar volumes acting on one another. Students also investigate the various factors affecting projectile motion and apply learning while building a pneumatic t-shirt launcher!
Time: 9-12 HoursProduct Number: KI03804(E)
So, students understand the basics of electricity, but what can they do with it? How about play with electrolytes? Explore the relationship between electricity and magnetism? How about learning what all those symbols mean so they can read the foreign language that is electricity?
Time: 5-10 Hours Middle School Courses |
6th Grade
Discovering STEM curriculum students will be introduced to basic STEM concepts. Students will take part in an activity from each area with culminating activities that put their STEM skills to the test. Students will enjoy hands on minds on approach to learning about science, technology, engineering, and math. Each activity is designed to give the teacher flexibility of delivery.
7th Grade
Designing with STEM introduces students to the fun and powerful tools of designing and problem solving. The activities and academic applications engage the learner to embrace Science, Technology, Engineering, and Mathematics while they examine each of the integral steps of critical design and problem solving.
8th grade
The Investigating STEM Skills course uses project-based and hands-on learning activities to prepare students for real-world applications. Each of the units in the course includes relevant, rigorous and blended instruction through project-based and hands-on learning. Units include baseline experiences like teamwork, problem solving and design and modeling as well as more specific areas of study like Medical Technologies, Engineering, Agriculture and related Biotechnologies and Coding/3D Design.
High School Courses |
This STEM course is a basic introduction to engineering for all students. Students who complete this course will learn the concepts necessary in order to develop their ideas into solutions that will improve our lives. Exciting hands-on learning activities like data comparison of heart rates, rating consumer products, destructive testing and building speakers apply math, science, history and English content from other courses in a STEM experience. This course makes science and mathematics more engaging, interesting, concrete, and relevant.
This STEM course makes a contribution to the curriculum by providing opportunities for students and teachers to link content together and apply it to solve problems. More and more jobs demand advanced skills, requiring that people be able to learn, reason, think creatively, make decisions, and solve problems. An understanding of science, technology, engineering and math and their methods contribute in an essential way to these skills. Principles of Engineering is a team based advanced course designed for most students.
This course prepares students to understand and apply technological concepts and processes that are the cornerstone of the high school technology education program. Students study the nature and technological issues of the designed world. Students engage in group and individual activities where they develop innovations, design, fabricate, and engineer practical solutions to a variety of problems. Technology content, resources, and laboratory/classroom activities allow students to apply science, mathematics, and other school subjects in authentic situations.